Posts Tagged ‘ captains

VEX Prototyping Session

This past Wednesday several of our VEX leaders, both captains and sub-captains, met in the old VEX lab for a prototyping session. The session was extremely productive; the VEX leaders each tried different approaches to intaking game objects, trying different construction methods to see what worked and what did not. The assigned captain/sub-captain pairs worked together to give each other inspiration and correct each others’ mistakes. While doing this, they took careful notes of what they tested, giving them something to work with when build starts as well as creating a foundation for the Design Notebooks which are so important for awards.